Traveller/Dark Conspiracy Crossover #5

Act 1 – Caves of the Ice Daemon (“Dead men don’t use credit cards”)

Our story opens with the aftermath of the battle with the white wolves. Marcus’s body is lying in a bright red pool of blood on the white snow. The wolf that indirectly caused his demise is lying dead a few feet away. The man who directly caused it is rifling Marcus’s pockets, looking for anything of value. Wil is sitting on top of Enise in the snow.
JAY: “Hey doctor! People are hurt over here!”
ENISE: “I can’t help you with this jerk sitting on top of me.”
WIL: “If I get up, are you going to run away?”
ENISE: “We can always just sit here for another ten minutes until he bleeds to death.”
WIL: “Fine…just don’t run away again.”
Baboon drags Albert Vincent’s body over next to their fallen Captain. He finds a wallet, a driver’s license, and a credit card.
SARALYNN: “Hey! Leave his identification alone!”
MEEHO: “He can’t use it.”
SARALYNN: “The authorities have to know who he is…I mean was.”
MEEHO: “Okay, but they can’t know who Marcus Natoko is.”
Meeho takes Marcus’s “credit chit”. Jay gets his trench coat. Thann takes his gun…and his hand.
  Becky: “You’re taking what!?”
THANN: “We can’t leave any evidence that he didn’t come from this world.”
JAY: “Gee, with this trench coat on, I feel just like part of the group.”
  Neal: “The Trench coat gang!”
SARALYNN: “What are you going to do with his hand?”
THANN: “I don’t know…maybe use it for a hood ornament on the dune buggy.”
  Neal: “The Band of the Hand, Trench coat gang.”
  Ben: “Cool.”
ENISE: “How are you going to get his hand off?”
THANN: “Scalpel?”
  GM: “No way, won’t cut through the bone.”
JAY: “I’ve got that machete from back in ‘I Think That I shall Never See…’ “
SARALYNN: “I don’t think we should do this.”
WIL: “I think we should burn him.”
  GM: Do you want to go back to the van for some gasoline?”
THANN:  *Chop*  *Chop*  “Nah…let’s figure out where that big guy in the fur coat went, first. We can burn The Count later.”
Enise is now tending to Jay’s leg. It is a slight wound that will likely take another two days to heal.
ENISE: “You realize that a lot of that wrist is still human flesh. Where are you going to keep it without it rotting?”
THANN: “In my coat pocket. It’s below freezing out here. It’ll keep.”


The group walks around the hill to the east, traversing it in a clockwise direction. The center of the storm still lies above them, and if it is possible, it feels like it is getting even colder out here. On the eastern side of the hill, they see a set of very large footprints with a set of wolf prints at its side. The footprints are of a bare foot at least eighteen inches long.
SARALYNN: “Bigfoot!”
MEEHO: “I’ll say…that’s a very big foot.”
Within a short time, they reach an opening into the hill. It is a large cave mouth…a little over three meters high, and two meters wide.


The howling wind of the storm is getting very intense. As if the storm is causing extreme updrafts toward the center. Looking up, Thann notices something at the top of the hill. It looks as if there is a large crystalline tower poking out of the hilltop. It doesn’t look natural.
THANN: “I’ll bet that thing is responsible for the storm.”
Everyone stands and looks at the hilltop. The hill has a very steep grade, and the updrafts combined with the low temperatures have turned its surface into a sheet of pure ice.
SARALYNN: “We’ve got to get up there and stop that thing.”
THANN: “I think the answer is right in front of us…this cave goes inside the hill.”


The party files into the cave. Jay is taking point, Thann is in the rear. The cave tunnel goes straight into the hill for five meters and then curves to the left. The tunnel floor is packed snow and ice. The cave itself is limestone with stalactites and stalagmites lining the sides of the floor and ceiling. Everything in the tunnel is covered in a layer of opaque ice that seems to carry light from the outside, giving the tunnels a dim blue natural light. Jay sees a widening of the tunnel ahead. The enlarged chamber is about ten meters around and appears deserted. As he enters the chamber however, he realizes that there is a large white furry humanoid figure with two white wolves. They blended so well into the walls that he failed to notice them until the wolves, reacting to his presence break into a furious series of snarls and leap at him. The computer system in his head immediately outlines the three figures to his left, and before he even realizes it, the readout informs him that the two wolves are leashed, and the humanoid is holding them back. Meeho, second in line and carrying the big gun himself, is not as fortunate to have a computer identifying his enemies. He brings the gun to bear on the Yeti. Jay reacts with lightning reflexes and grabs the barrel of the gun, swinging it toward the ceiling.


Wil sees Jay interfering with Meeho’s ability to aim.
WIL: “HEY! He’s trying to get us killed!”
Jay looks closely at the Yeti. The wolves are obviously upset about his presence here, but the Yeti is calmly waving him on. As if it is trying to get them to stop bothering the wolves.
JAY: “Everyone just walk straight past…ignore this big guy here…he’s OK.”
One by one, the party members file past the Yeti and his pair of leashed wolves. They continue deeper into the cave complex.

Act 2 – Rout of the Intruders ( “Excuse me, I’m new in town…” )

Thann watches the Yeti as he files past. It seems really odd that this thing is letting them into it’s cave.
  Becky: “Maybe it’s a trap.”
Meeho and Wil, still in the lead, come to another chamber. This one is enormous. It is thirty-five meters across, has a twelve meter ceiling, and multiple tunnels branching off from it. The walls are very similar to the tunnel, being coated with ice, but the walls of the room are very irregular, providing a number of convenient hiding places. The chamber is bustling with activity. They see at least four Yeti crossing the room in various directions, but even more suprising than that is the fact that there a half-dozen humans walking around as well.
  John: “So that explains why the Yeti at the door wasn’t so shocked to see us.”
  Paula: “Maybe they’re friendly.”
  Mike: “Maybe they just can’t tell us apart.”


Jay works his way to the front of the group again. The Yeti and humans are all going about their business. They don’t appear to have noticed the party yet. Jay decides to take care of that situation. He steps out of the shadows of the tunnel and walks right up to one of the men in the big chamber. At the moment, he is the only person in the room.
JAY: “Excuse me, but I’m new in town and…”
The man saw Jay approaching and was preparing to speak to him when he apparently realized that this person was a stranger to him.
HUMAN: “HEY! Who are you?”
JAY: “I’m just looking for…”
HUMAN: “HELP! INTRUDERS! INTRUDERS!”
Jay just stands there with a look of amusement on his face.
JAY: “What’s your problem, buddy?”
The man lunges at Jay. Jay reacts by grabbing the man by the throat, and pushing him down.
HUMAN: “INTRUDERS IN THE CENTRAL CHAMBER!”
The man reaches down to his belt and pulls out a two-foot long glowing blue rod. Instantly, Jay’s computer crosshairs outline the rod and begin flashing a warning at him…
Weapon: Type Unknown … Weapon: Type Unknown …
  Ben: “It doesn’t know what it is?”
  GM: “Apparently not.”
… Weapon … Weapon … Weapon
Jay reaches out and grabs the end of the rod, hoping to keep the man from bringing this strange device to bear on him. As his hand closes around the glowing blue surface, there is an intense flash of light. The rod discharges an electric current of some kind, and Jay drops unconscious to the ground. Wil decides to take matters into his own hands. He aims his gun at the man and shoots him in the head with his Colt Krait. This quite effectively silences him.


At the sounds of gunfire, Thann thought it wise to check out the doorman again. As he approached the foyer room, the wolves immediately began snarling and straining to get free of their leashes. The Yeti, more annoyed that the wolves were getting worked up again, than anything else, waves violently at Thann to get back inside. Taking this as a sign that the gunfire is not upsetting the Yeti, Thann returns to the party.


Meeho and Wil run out to get the two still forms out of sight before someone responds to the intruder alert. Meeho gets there first, and starts dragging Jay. Wil checks the man out, verifies that he is dead, and starts dragging him back toward the tunnel. At that moment, a Yeti enters the chamber from a nearby tunnel. It glances at Wil and the dead guy, and pauses for a second.
WIL: “Uh…he’s really tired.”
The Yeti stands there for several seconds, then shrugs it’s shoulders and continues on it’s way. He has resumed dragging the body back toward the entrance when two more humans come trotting into the room. They see Wil, and run toward him.
HUMAN2: “Hey! Hold it right there.”


By this time, Meeho has managed to drag Jay back to the doctor, who is bending down trying to revive him. Meeho returns to the cave entrance in time to see the two humans running toward them.
MEEHO: I aim the big gun at the two guys.”
WIL: “Not until I’m out of the way, you don’t!”
Meeho waits until Wil gets out of the line of fire, and then fires a single shot at the closer of the two men. The bullet explodes against the man’s chest, throwing him backward and to the ground. The resounding blast of the big gun echoes through the chamber, loosening some icicles from the ceiling. The second blast follows before the echoes of the first have even died down. A shower of tiny icicles is still falling on the two lifeless humans after the thunderous sounds of the heavy machine-gun have died down. The bodies are at least fifteen meters away.
WIL: “They’re too far away for us to hide them before someone else comes through the chamber.”


Thann and Baboon, hearing the big blast, decide it would be a good idea to abandon their guard of the escape route, and run to the front battle line. Jay is groggily sitting up. Enise helps him to his feet just as they hear the sound of the two wolves from the foyer charging down the tunnel at them. The confusion of major combat ensues. Jay helps the doctor fend off the wolves and the Yeti. Thann, Baboon and Meeho lay down a line of fire at anything that enters the central chamber. In the course of battle, they take down two Yeti and two more humans. There are two additional humans hiding behind some stalagmites, putting up a pretty good fight. Wil has decided to pull out his snub pistol “Excaliber”, and is using it to try to kill one of the hidden humans by blowing successively bigger holes through the stalagmite the guy is hiding behind. Two Yeti burst into the room. Baboon stuns one of them, and Meeho misses the other. The uninjured one, realizing the danger that the big gun represents, charges at Meeho. Meeho misses with his second shot, and has to sit there, staring dumbfounded as the Yeti charges straight toward him. It dives at the ground just in front of Meeho, and rolls over the top of him. Meeho is knocked unconscious from the blow. SaraLynn and Wil manage to finish that Yeti off before it can stand back up. Back at the foyer, Jay and Enise are putting up a valiant effort to stop the rear-attack. Wil and SaraLynn redirect their efforts and help finish off the wolves. Jay finishes off the Yeti.


As if things weren’t bad enough already, at least twelve more humans and four more Yeti enter the central chamber from several different tunnels, and immediately take cover behind columns and crevasses. Thann, always one to notice when the odds shift violently away from his favor, signals a retreat.

Act 3 – Three O’Clockwise ( “HEAP big fun, chute-ing at wolves” )

The view now shifts to the exterior of the ice cave. Jay emerges from the cave at a full run. He pauses a few seconds to get his bearings and runs off to the right, continuing the clockwise circuit of the hill that the party had been making prior to entering the cave. The next to exit is Enise and Baboon, dragging Meeho’s unconscious form. They pause outside until Thann sprints out.
ENISE: “He’s hurt pretty bad. We should get him back to the trailer.”
BABOON: “Okay, let’s get moving…we don’t have much of a head-start.”
With Thann leading the way, the four of them turn to the left and retreat back the way they came. Seconds after that, Wil and SaraLynn emerge from the cave mouth. SaraLynn turns and looks back up the incline of the hill, toward the tip of the crystal column.
SARALYNN: “There’s got to be another way up there.”
WIL: “We shouldn’t try it here, they’re probably coming after us.”
SARALYNN: “Well, they won’t think we’ll climb the hill.”
Wil does his best to sprint up the icy slope, but to no avail. He suddenly gets a very bad feeling about standing around waiting for the bad-guys to pop out of the cave, and runs after Jay.
  Paula: “I’m not running. They may not even be following us.”
  Neal: “I think it’s a pretty safe bet.”
  Paula: “I’m waiting anyway.”
  GM: “You hear the sounds of running feet and growling Yeti coming from the mouth of the cave…something is coming.”
  Paula: “Okay…fine…I follow Ben and Neal.”
SaraLynn, thinking that it would be best to draw pursuit away from the injured, sets off after Jay and Wil.


Jay is running in wide circle around the base of the hill. The hill itself is fairly uniform and steep, so no obvious paths to the top present themselves. After a few minutes he dives to the ground…just barely escaping detection from a pair of wolves who have just run out of the side of the hill. The wolves run down the slope and make a bee-line due west…apparently following the rest of the party. Jay scans the hillside and makes out the small tunnel entrance from which the wolves emerged. Shortly after that, Wil flops down in the snow next to him.
WIL: “What’s up?”
JAY: “There’s another way into the hill.”
WIL: “Cool! Let’s go for it.”
They stand up, but no sooner do they take a step toward the tunnel entrance than a Yeti comes walking around the side of the hill to the east. The Yeti sees them standing there and roars in surprise. Jay and Wil sprint for the tunnel. The Yeti sprints toward them. Jay dives head-first into the tunnel. Wil takes the time to squeeze off a shot at the Yeti and backs into the tunnel.
  Neal: “I missed!? Okay, I put away this Krait and pull out the Snub Pistol.”
SaraLynn comes running around the hill just in time to see the Yeti dive at the tunnel opening. It doesn’t take much for her to realize the situation, and she drops to the ground in the soft powder. The Yeti is obviously too large to get into the tunnel, and after a few moments stands up and runs back the way it came. SaraLynn runs to the tunnel, and crawls in after Wil.


The tunnel is extremely narrow and slopes slightly downward. Jay is crawling forward, dimly aware that there is a light source somewhere ahead. Wil is crawling backward and nearly panics when he first spots SaraLynn behind him. Jay realizes that the light ahead of him has been blotted out…something is coming toward him through the narrow tunnel…and it’s growling. When the wolf reaches him, Jay shoots at it with his pistol. He hits the wolf twice, and then opts for strangling it with his bare hands. The wolf snarls and bites his hands several times before finally dropping in a big furry pile in front of him. There is another wolf right behind the first, but it cannot squeeze through the opening to get at Jay. Once he realizes this, Jay pushes the wolf corpse ahead of him, plowing a path through the tunnel. Eventually they come to a widening of the tunnel, and the second wolf leaps over the body of the first and attacks Jay. The death of the second wolf meant that there was now an effective wolf “plug” in the tunnel, and it took several minutes of pushing before Jay managed to shove the bodies far enough to pass them.


SaraLynn crawled along behind Jay and Wil, face to face with Wil. The sound of the growl behind her chilled her blood as thoroughly as the cold outside had. SaraLynn begins fumbling for her gun and tries to turn around in the tight space to face the attacking wolf.
  GM: “The tunnel is too tight. You can’t turn around.”
  Paula: “I could too.”
  GM: “Tell you what. We’ll make a narrow tunnel out of sofa cushions. You can crawl through there, and if you can turn around without moving the pillows, I’ll let your character turn around.
  Paula: “You’re joking.”
  GM: “No…I’m not.”
SaraLynn realizes that the tunnel is too tight for her to turn around and starts thinking about ways to shoot between her legs. Wil, realizes her plight and decides to help..
WIL: “Lay down! I can shoot the wolf!”
  GM: “Aren’t you using the gun with the exploding bullets?”
  Neal: “Yeah…so?”
  Paula: “NO! DON’T DO IT!”
SaraLynn presses her body against the floor of the tunnel and does her best to be small and flat. Wil fires the HEAP bullet at the oncoming wolf. The explosive bullet demolishes the wolf’s head and the concussion from the explosion sprays small bone fragments at SaraLynn.
SARALYNN: “You IDIOT! Now my butt hurts!”
  GM: “It’s only seven points of damage.”
  Ben: “Gee, can I have ONLY seven points…pretty please?”


Jay continues his trek forward, plowing a path through the wolves…opting more often than not to strangle wolves instead of shooting them. As a result, he is basically poking the wolves about the face and head…trying to get a grip on their neck. This gives the wolves many opportunities to bite him. Despite his body armor, the wolves are doing a pretty good job of wearing him down. He sees the tunnel take a sharp dip ahead, forming a seven foot long slide down into a larger, well-lit room. He can see the occasional shadow of a wolf pass the base of the slide. One wolf runs into the tunnel and bolts up the slide at Jay. He shoots it and it retreats back into the open room.
JAY: “I wonder how many wolves are down there.”
WIL: “I’m sure it’s not many…go down and look.”
Jay asks SaraLynn and Wil to go back and bring one of the dead wolves forward. He slides the wolf body down the chute and into the bigger chamber. The body slides to a stop just within his line of sight, and suddenly something grabs it and drags it further into the chamber. There is a sound of a feeding frenzy as many of the wolves brethren decide to have a quick snack.
JAY: “Not many, huh?”
Passing two more dead wolves forward, they watch as one-by-one the bodies are snatched from the tunnel mouth.
JAY: “Now how many do you think there are down there?”
WIL: “They’re probably all busy eating…go down there and take a look.”


Jay maneuvers himself into a sitting position with the last of the wolf corpses in his lap. Scooting forward, he slides down the chute into the larger chamber.
JAY: “Wil! THERE ARE AT LEAST A DOZEN WOLVES DOWN HERE!”
WIL: “Be right down.”
SARALYNN: “Me too.”
Actually, there are fifteen wolves down there. Jay, Wil and SaraLynn put up a valiant fight, but there are just too many wolves. For every one they manage to take down, another gets in close and starts ripping into them. Jay ends up taking the majority of the damage, and ultimately gets a serious leg wound.
JAY: “I’m in trouble, I can’t move my leg!”
There are now six wolves moving in for the kill.

Act 4 – Act of God

Suddenly, the roar of a Yeti fills the chamber, and a barred gate at the far end of the chamber crashes open. The wolves, poised for the killing attack, scatter.
WIL: “Get out of here.”
JAY: “I don’t think you understand…I need to use my leg to climb out of here.”
A Yeti and two humans enter through the gate and take a moment to eye the disheveled pile of bleeding heroes at the kennel exit.
WIL: “SaraLynn, get him out of here…I’ll hold them off.”
JAY: “I think you’d better reload your gun.”


SaraLynn grabs onto Jay, and drags him into the chute entrance. Together they manage to scramble up the slope and face-to-face with a waiting human.


The person in the tunnel is Baboon!
BABOON: “When we got back to the trailer, I decided to come back and help you guys. I heard the sound of gunfire coming out of this tunnel, and found you guys.”
SARALYNN: “Jay is really hurt, and Wil is still in the kennel.”
BABOON: “Wil! Get up here…now!”
Baboon rummages through his backpack and pulls out a pack of C4 explosive and begins wiring it to explode.
JAY: “You won’t have time to set the charge.”
BABOON: “I’m not trying to cave the place in. I just want to discourage pursuit.”
He finishes wiring the charge and then begins collecting snow from the tunnel floor. He packs the explosive into a small snowball and rolls it down the tunnel into the kennel, just as Wil is scrambling up out of the tunnel.
WIL: “Getting a little tight in here, isn’t it?”
BABOON: “I’ll lay flat. Climb over my back.”
Baboon backs away from the chute drop-off and covers the top of the hill with his AKM. He then quietly waits there, fingering the detonator for the C4. From the vantage point behind him, Wil watches with increasing uneasiness. Baboon is totally silent. Then he fires the AKM. He waits a few moments more, and then fires again. A human’s scream is heard from the kennel. Baboon fires two more shots…
BABOON: “GET DOWN!”
…and hits the detonator. The explosion is deafening, and smoke immediately billows up into the narrow tunnel. Baboon scoots forward and slides down the chute into the kennel. Wil follows him. The room is full of smoke. The Yeti is lying on his back a few paces away. Both humans are dead…but only one of them is intact. There is an impressive pile of dead wolf flesh…although that is more a result of the earlier fight than the explosion itself. Gasping for breath, Baboon walks over to the Yeti, and fires two more shots into it’s head at point-blank range.


BABOON: *COUGH* “We should get back” *COUGH* “to the trailer.”
WIL: “Take Jay back with you.” *COUGH* *COUGH* “I want to continue inside.”
SaraLynn slides down the chute again and joins them.
SARALYNN: *COUGH* “Yeah” *COUGH* “Could you leave us some of that explosive?”
BABOON: “I’ve only got the one charge left…it’s already wired…just drop it and hit the detonator. Take my rifle too.”
JAY: “Get those bastards for me.”
With that, Baboon climbs back up the chute and joins Jay. The two of them make it outside and Baboon helps Jay to his feet. He swings Jay’s arm over his shoulder, and the two of them start off to the west.
JAY: “Well, now it’s just the two of them.”
As if to prove him wrong, the howl of a wolf is heard from the woods to the south.

Act 5 – Dynamite Duo ( “But I’ve gotta look!” )

WIL: “Looks like it’s just the two of us.”
There are still two wolves in the kennel, but they are injured and cowering against the west wall of the chamber.
SARALYNN: “Let’s head through that gate.”
The corridor past the gate is approximately two to three meters wide, and very irregular. There are a number of stalactites, stalagmites and crevasses along the walls, providing a number of hiding places. Two humans come running down the corridor, and Wil and SaraLynn duck into the shadows. Less than a minute later, they come running back.
HUMAN1: “They demolished the kennels.”
HUMAN2: “Yeah, and it looks like they ran away again…we’d better tell Morrison.”
They continue running back the way they had originally come.
WIL: “We’d better get out of this tunnel…fast.”


Stealthing their way forward, they come once again to the central chamber. SaraLynn slips easily behind a stalagmite as a Yeti emerges from the far side. Wil fails to find cover, but fortunately the Yeti doesn’t see him. They ducked into the next side-tunnel just as a column of a half-dozen humans and two Yeti ran into the central chamber from the next-next side-tunnel and headed for the main exit tunnel. They are working their way down the tunnel when another human approaches them. They both fail to hide in time, and there is a tense moment as they realize that he is holding another of those glowing blue rods. Somehow they manage to kill the guy before he raises an alarm. They stash the body in a crevasse. When the next Yeti comes down the corridor, SaraLynn manages to hide, but Wil is not so lucky. The Yeti pauses in the tunnel, and turns its head toward Wil, sniffing out a smell that doesn’t belong in the complex. It lunges forward and begins grappling with Wil, making it difficult for Wil to bring his gun to bear. SaraLynn sprints back down the tunnel, picks up the glowing blue rod, and runs back to the struggle. She takes the glowing blue rod and tries to hit the Yeti with it. The Yeti staggers briefly, and then shakes off the effect and turns on SaraLynn. This allows Wil to aim his snub pistol and shoot the Yeti with a HEAP charge in the back. The Yeti crumples forward, right onto SaraLynn who is too exhausted from her run to even get out of the way! SaraLynn is crushed under the weight of a limp Yeti. It takes several minutes for Wil to pull it off of her.
WIL: “I think the Yeti can tell we don’t belong here because of the way we smell.”
Wil returns to the body they stashed earlier, and takes its winter coat.
WIL: “That should do it.”


The end of the tunnel is another large chamber. This one contains enough sleeping mats for literally hundreds of Yeti.
  Neal: “Hundreds?”
  GM: “About five-hundred.”
  Neal: “Oh – My – God!”
  GM: “Only about thirty of the beds are in use.”
  Neal: “Five-Hundred…”
There is a big curtain dividing this chamber. Wil decides to look behind the curtain. There he sees about thirty-five human-styled beds. On each of these, is a small socket holding a stun-stick. After a few seconds of studying the socket, Wil figures out how to remove a stick without grabbing the business end and stunning himself. Now they both have one.


The next corridor off the central chamber is wider than the rest. It also happens to be the one that heads most directly toward the crystal pillar they had seen from outside. There is the sound of machinery coming from the room, and in fact there is a very large piece of technological hardware in the center of the chamber. The machine is surrounded by four thick crystaline pillars which disappear into the rocky ceiling of the cave. Trailing off the base of each of the four pillars are a number of thick power conduits. Three human technicians in lab-coats are sitting at some sort of control board. From their hiding place, they see the humans activate the machinery, and watch as a large piece of machinery appears on the platform.
WIL: “It’s a teleportation portal!”
SARALYNN: “We’ve got to destroy that thing.”
WIL: “Are you crazy!? That could be our way home!”
A few moments later, two Yeti approach the platform from the right side of the room, step onto the platform, and are transported away.
WIL: “See? It’s a two-way portal.”
SARALYNN: “Yeah…one that allows up to five-hundred Yeti to invade my world.”


There is a sound of voices coming from beyond their line of sight in the room.
SARALYNN: “We had best go back for the others.”
WIL: “Hold on a second, let me peek around the corner first.”
SARALYNN: “Don’t be stupid! What if they see you?”
WIL: “But it’s in my nature as a scout…I’ve GOT to look!”
SARALYNN: “No!”
WIL: “I guess you’re right…*Sigh*…let’s go.”
As soon as SaraLynn turns to go, Wil trots back to the chamber entrance and peeks around the corner. Of course, he is spotted.


Seconds later, a loud klaxon alarm goes off, and the voices of several angry humans are heard! The retreat this time is every bit as disorganized as the last…only this time, there is a hell of a lot more cave to cover. They are crossing the central chamber, trying to get back to the kennel when several humans burst into the room and manage to shoot Wil in the head. He reels from the serious wound and it is all SaraLynn can do to keep him running. They make it to the kennel corridor, and are not far ahead of their pursuers. To their dismay, the kennel now has several more wolves who have come inside since they entered. Waving their stun sticks, they manage to fend off the wolves well enough to escape into the tunnel with only minor bites. SaraLynn digs out Baboon’s C4 charge and throws it back into the kennel. She grabs Wil and tries to lead him up the chute as she triggers the detonator. The concussion is too much for Wil and he finally passes out.
SaraLynn spends the next several minutes trying to revive him. By the time she does awaken him, she can tell that the exit from this tunnel is now guarded by both humans and Yeti. They are trapped!

To be continued…

This adventure originally took place on May 8, 1993.